BattleBots: Team Toad Combat Robotics
October 30, 2011:
At Combots Cup yesterday Blizzard
went 1-2, winning its first match against Son of Ziggy before losing to Original Sin and Mosquito. More details on
the Blizzard page.
October 28, 2011:
Team Toad is at Combots Cup with a brand
new heavyweight robot Blizzard.
With a 40 pound steel disc spinning at 4,000 rpm, this four-wheeled robot hopes to
storm through its opponents, leaving a light coating of finely-ground parts behind.
September 19, 2011:
We've updated our Heavyweight Avalanche page.
Avalanche 2 went 2-2 at Robogames 2011, so we're building Avalanche 3 from scratch to
attempt a better result at Combots Cup in October 2011.
December 23rd, 2009:
We have a web page for our newest Heavyweight Avalanche, which didn't fare so well at its debut
event Combots IV.
February 12th, 2009:
It took a week out of my life, but I bought the SPORE game and after 70 hours of play I "beat" it. Read Team Toad's review of SPORE.
June 30th, 2008:
Ice Cube had 2 wins and 2 losses at
RoboGames 2008, not as good as our last event, but
at least Ice Cube was still fighting.
Read all about it in our RoboGames 2008 trip report.
August 12, 2006:
We're proud to announce that
Ice Cube went 2-0 to become the
2006 RFL MW Champion!
Read all about it in our RFL 2006 Nationals Event Report.
You can also go directly to our RoboGames 2006 photo gallery.
June 20, 2006:
In our best showing outside of our local Pittsburgh area,
Ice Cube took second place at
RoboGames 2006, with a record of 6 wins,
2 losses, and 2 knockouts.
Read all about it in our RoboGames 2006 Report.
You can also go directly to our RoboGames 2006 photo gallery.
April 12, 2006:
We're back from Battle Beach with a 2nd and 3rd
place in the Middleweights. We have the start of our BB4 trip report
and our BB4 photo gallery.
March 29, 2006:
After a two and a half year hiatus from robot combat, we've decided to jump back into the
sport this Spring at Battle Beach.
Since this event coincides with Dan's custody with us, we jumped at the chance to
put him back behind the controls of Lionheart, his
Lionheart took eighth place in the 2003 RFL Nationals with Fuzzy driving (Dan couldn't
get away from school for the event). Dan's loss to Hoarf was a heartbreaker, since Lionheart lost by getting stuck under the arena walls. Lionheart had two chunks of steel on its nose to prevent getting stuck, but Hoarf
managed to knock those off.
Here we see Dan sharpening Lionheart's nose and you can see that we added two more
chunks of steel to prevent getting stuck. In order to avoid having these knocked off,
we use round chunks of steel hoping to deflect any spinning weapons.
There is a four robot limit to make an event a qualifier for the RFL nationals, so when
a couple of middleweights dropped out, we decided to resurrect our other middleweight,
Ice Cube last fought at the Robot Club, when it took third place and a thorough drubbing
from Lionheart. Still, Ice Cube is our pluckiest robot with that oddly aggressive bouncing
action caused by the spring steel hoop.
Ice Cube relies on 36 volt Battlepacks for power, so we had to load test our
four year old batteries to make sure they're in fighting shape. That array of
lights is not designed to attract UFO's...it's our current sink to drain batteries.
With nine 50 watt bulbs, it draws 450 watts or about 12 amps at 36 volts.
Our tests indicate that our 3.6 Ahr packs are still putting out 3.1 Ahr's even
after four years. Not bad!
October 28, 2005:
Team Toad is proud to welcome our newest honorary member,
SGT Andy Vinh, who is currently serving in Iraq. He wanted to
know if he could enter his Humvee in the really really heavy weight class.
I didn't have the heart to tell him about the "no projectile" rule in the
Andy, our hats are off and our hearts go out to you...we're proud to have you on the team.
April 7, 2004:
The new "Team Toad Secret Lab" building is complete, but progress is slow
in moving the various tools, robots, furniture and fixtures out of the
storage trailer and into the shop. The unrelenting snow and ice last winter,
and the continued delay of actual spring weather has prevented us from
getting back into the robot building business.
As a result, Team Toad will be taking a year off from competitive robotics.
Instead, we'll be focusing our creative and constructive efforts on our
plan to attend Burning Man over Labor
We do note with pride that both the
NERC and the
have held successful robot fighting competitions using arenas
donated by the Robot Club.
September 16, 2003:
We completed construction and testing of our newest lightweight,
HalfPipe, and started packing the
truck. We leave for Minnesota Thursday morning.
September 9, 2003:
Team Toad is headed to
the Nationals in Minnesota.
Our middleweight Lionheart and our newest robot, our
lightweight HalfPipe are both entered.
HalfPipe is a new robot built to replace SnowFlake,
which is a licensed BattleBot.
December 22, 2002:
After two wins in Season 5.0, IceBerg fell apart in the
quarterfinals of the SHW division. Frantic repairs after the Phrizbee Ultimate
fight were not up to the task, and Maximus out-bullied Iceberg for the victory.
We fared better at the Grand Opening of the Robot Club & Grille,
as Danny's middleweight Lionheart won 4 out ot 5 fights to
become the middleweight champion in our December 7th tournament.
He also took 3rd place in the hobbyweight division (12lbs) with
Mini-Mauler, who went 2-2 with 1 knockout.
Previously, Kelsey's antweight Ice Chip took first place
at the NERC's fall event at the Robot Club on October 19-20.
October 25, 2002:
Well, IceBerg proved that it's the whole three minutes that
count, as it wins a costly victory against Brian Nave's "Phrizbee Ultimate". Will Team
Toad and a volunteer pit crew from Team Carnage, Team UFO, NPC and Robotic Power Solutions
be able to repair the badly hurt robot in time for the quarter-finals? Find out in
In other news, Kelsey and Ice Chip took first place
in the Antweights at the Robot Club & Grille
last weekend, beating her dad who took third place with TadPole.
September 28, 2002:
on Saturday, October 12th at 8pm EDT to see whether
Phrizbee Ultimate can melt the IceBerg!
September 12, 2002:
We've added Ice Cube to our fight reports from Season 5.0, and
also put some action shots from Daniel Longmire Photography to the reports.
And at the Robot Club & Grille, we've chosen a date for our
first event...October 19th and 20th. Registration is open to NERC members, and opens to all
builders very soon.
August 11, 2002:
We've started putting up fight reports from the prelims for Season 5.0.
First up, SnowCone vs. BullDog.
We also have video of SnowCone vs Ink Jet Printer (3.9 mb RealMedia)
on our video page.
August 1, 2002:
Danny has been designing all Summer, and we finally are far enough along on his
new middleweight for a build report.
Lionheart is a 2 wheeled wedge/rammer/thwackbot,
and we hope to have the initial drive tests very soon.
July 16, 2002:
We've had zoning board delays with the Robot Club & Grille,
but we expect approval on August 6th. We're disappointed with the delay, but at least we
had our first major deliveries: arena parts and 7 pallets of Lexan.
June 2, 2002:
Well, we're back from Treasure Island, and we'd love to tell you all about it. Of course,
for those who aren't aware, we've just finished filming the fights for Season 5.0, but the
shows won't be cut, assembled, and broadcast until July and August. So for the next three months,
we're in NDA season (non-disclosure agreement). So there's very little we can say about how well
we did. We're sure that at least one of our fights will be televised, and we'll post the date
as soon as we know.
We've finished reorganizing the photo subdirectories on our site, and have
put up a couple of photos from Treasure Island in our
Team Toad Season 5.0 event report.
We'll add a few more soon, and the rest will wait until the TV
broadcast catches up.
We're spending June working on zoning and building permits for the
Robot Club & Grille. With some luck, we'll be able to open
this summer and have our first competition in August. Check the web page for updates as we
May 16, 2002:
Okay, we shipped all our bots out Monday afternoon, in spite of a 30 hour long power failure that
threatened to keep us from working through the night before packing.
Then the next day, we found that
FrostBite 4.0 and
IceBerg 3.0 are both seeded #14, and
SnowFlake is the 24th seeded lightweight, giving us our
most seeded robots ever.
We leave Saturday night, and will be in line bright and early Sunday morning. See you
all on the island.
May 11, 2002:
Just 40 hours to go, and we have IceBerg 3.0 ready. That makes 4 out of 5.
Only FrostBite 4.0 is left...we got the drive train and
radio failsafes done; all that's left is to reassembled the threshers with a roller
chain sprocket instead of a V-Belt pulley.
May 6, 2002:
Just six days to go, and we have the three smaller bots ready to go (we finished Ice Cube
today). We also have quick updates to FrostBite 4.0 and
May 4, 2002:
We have updates to both FrostBite 4.0 and
IceBerg 3.0. FrostBite gets a new drive train thanks
to our newest sponsor, Thomson Micron, and IceBerg gets a brand new
plow blade and a coat of paint.
Apr 29, 2002:
One of our biggest groans at TI-2 was the Ice Cube versus Turtle Road Kill
fight. Ice Cube not once but twice did a faceplant onto the arena floor and just stood there immobilized.
Our solution is a new self-righting arm.
Apr 23, 2002:
We have an update to
SnowFlake's web page, showing Jacey and Fuzzy welding the
blade onto the front so Ziggo can't rip it off again.
Also, check out our
Low tech Battery Discharger made with lightbulbs,
a resistor, a pushbutton switch, and a relay that was sitting around unused.
Apr 21, 2002:
is ready for the competition, having made weight at exactly 60.0 pounds,
and having all the components shock-mounted.
Debbie still has to get some practice driving the bigger, faster version of
SnowCone, and of course she wants to hit something with the blade to see it
Apr 16, 2002:
Did the first weapon test of SnowCone LW
today. The good news is that the blade is well balanced and the torque limiter
mount seems to work great. The bad news is that at full speed calculated to be
4,500 rpm, the dang thing is so scary that Fuzzy refuses to go near it with the
tachometer. We may never know how fast it really spins.
Apr 15, 2002:
Not too many updates...we're really busy getting ready for the next event in May 2002.
But we did make a lot of progress on SnowCone LW
over the weekend. We got the frame built, the motors mounted, the electronics wired, and
started drive testing the base.
All that's left is cutting the weapon blade and painting the body.
Mar 25, 2002:
We're back from HSRC, and we've started on our HSRC'02 event
report. Not much there, yet, but there are two really cool photos of
SnowCone's two victories.
Mar 18, 2002:
We updated Mini-Mauler
to match Mauler's new paintscheme for
Mar 17, 2002:
Today was the first drive test for IceBerg 3.0, and the results
were great. No video, yet, since rain cut the driving test short.
Mar 15, 2002:
We updated our IceBerg 3.0 build report, showing our finished
frame, battery mounts, and wheels.
Next weekend we're off to HSRC'02 with all the Tiny Toad fleet.